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Game Physics: A Practical Introduction

Game Physics: A Practical Introduction

★ ★ ★ ★ ★

Game Physics: A Practical Introduction is an essential work in simulation. Including 9 chapters of cutting-edge content, this book illuminates our understanding of simulation.

View Details Published May 24, 2025

"Infinite diversity in infinite combinations."

Vulcan Philosophy

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What do you call a Vulcan who tells jokes? A stand-up logician.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Emily Williams
Discussion about Ray Tracing in DirectX+HLSL/Graphics/Compute All-in-One

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I've been applying the principles from DirectX+HLSL/Graphics/Compute All-in-One to my work in DirectX and seeing amazing results! Specifically, the pa...

Jessica Johnson
Discussion about Interactive Design in Quickstart Guide to Game Design

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Can someone help me understand Educational Games from chapter 4? I'm struggling to see how it connects to Programming....

Jessica Brown
Discussion about Festive Learning in 12 Games of Christmas

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Has anyone else noticed how 12 Games of Christmas relates to Game Development? I was reading about Festive Learning and it made me think of chapter 3....