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Game Physics: A Practical Introduction

Game Physics: A Practical Introduction

★ ★ ★ ★ ★

Game Physics: A Practical Introduction is a revolutionary work in simulation. With 8 chapters of cutting-edge content, this book redefines our understanding of simulation.

View Details Published May 24, 2025

"Infinite diversity in infinite combinations."

Vulcan Philosophy

Joke of the Day

What do you call a Vulcan who tells jokes? A stand-up logician.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Michael Williams
Discussion about Compute Shaders in DirectX+HLSL/Graphics/Compute All-in-One

Posted by Michael Williams

Has anyone else noticed how DirectX+HLSL/Graphics/Compute All-in-One relates to Game Development? I was reading about Ray Tracing and it made me think...

Robert Johnson
Discussion about Design Principles in Quickstart Guide to Game Design

Posted by Robert Johnson

Can someone help me understand Coding for Beginners from chapter 9? I'm struggling to see how it connects to Creative Programming....

Emily Garcia
Discussion about Educational Coding in 12 Games of Christmas

Posted by Emily Garcia

Has anyone else noticed how 12 Games of Christmas relates to Interactive Games? I was reading about Creative Programming and it made me think of chapt...